A common response from parents when discussing their children's gaming habits and the long hours their kids spend on games is that it’s down to game makers/designers' choices that cause the problems. It is argued that games designers purposely make games in order to maintain interest and cause people (children especially) to consistently play.
The responsibility of a game’s designer is to create content that people want to buy and consistently play as that is how the company is going to make money. It can be said that a child’s actions are down to the parents. They are responsible for what their child does throughout the day and should arguably have control over them.
Some things parents can do to control how long children play games for is to give them time frames, parents have been known to turn off the internet or confiscate consoles, phones and computers past a certain time. One thing that isn’t advertised and told to parents is that a lot of consoles have parental controls that can control how long they are used for. As well as being able to control the content their children are able to access.
From a game's designers' point of view, the more a person plays the more money they make. However, it can be said that maybe advertising these parental controls might make parents more comfortable allowing their child to play games. As well as this, games designers could incorporate settings (specifically games aimed at younger people) that only allow them to play for certain time frames. The game doesn’t necessarily have to end completely, it could just instruct a person to move around for 15 minutes or to get themselves a drink.
Learning positive and good gaming habits early can go a long way to a healthier long-term relationship to gaming.
By Eden Da Costa