video credit: Michigan Tech
Written by Eden Da Costa
With the Esports and gaming industries vast growth educational institutes around the world are adding esports to their curriculum.
The most recent being Michigan Technology University in Houghton, Michigan’s Upper Peninsula who announced last Thursday its plans to launch a varsity esports program in the fall of 2020, becoming the first in its state to offer competitive gaming at a varsity level. The institute has begun its search for a program director and is developing plans to renovate two racquetball courts into gaming areas.
The program will be affiliated with the NACE ‘National Association of Collegiate Esports’ a member driven organization and the only association of college and university sponsored esports programs that promotes all forms of education and development through intercollegiate esports. Currently offering more than $15M in scholarships and aid to over 130 colleges and universities. Seeing more than 3,000 student-athletes belonging to NACE.
Suzanne Sanregret, Michigan Tech’s director of athletics says, “Competitive gaming requires an inclusive environment where all feel welcome, and that will be at the forefront of our recruitment strategy. We’re eager to begin.” While other Michigan Universities also offer esports, none offer it at a varsity level making Michigan Technological University the first in the state.
What could this mean for the University Esports scene and what impact will it have on other US states?